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1. On-time DKP - MC/BWL/AQ40 (10 DKP) AQ20 (5 DKP)
* Raid Invites start 1 hour before the start time of the raid and will only be given out to those at the start locations.
* On-time DKP consists of being at the start location 30 min before the start time of the raid.
* On-time DKP will also given to those that are on-time and ready to go, however are unable to go due to the raid being full.
o Blackwing Lair (Wednesday, Thursday & Sunday)
+ Wednesday we will be doing the first two bosses of Molten Core then go straight to BWL.
+ Invites Start: 7:00 PM SERVER TIME
+ Start Locations: Badlands, Searing Gorge, Burning Steps
+ Ontime Ends: 7:30 PM SERVER TIME
o Onyxia (Thursday)
+ If Onyxia is up, we will ALWAYS be doing her before BWL on Thursday.
+ Invites Start: 7:00 PM SERVER TIME
+ Start Locations: Dustwallow Marsh
+ Ontime Ends: 7:31 PM SERVER TIME
o Molten Core (Tuesday (Luci-Shazz) & Sunday (rest))
+ If Onyxia is not up, we will be doing MC for Ontime
+ Invites Start: 1:00 PM SERVER TIME
+ Start Locations: Badlands, Searing Gorge, Burning Steps
+ Ontime Ends: 1:31 PM SERVER TIME
o Ruins of Ahn'Qiraj 20man (Friday)
+ Invites Start: 7:00 PM SERVER TIME
+ Start Locations: Silithus
+ Ontime Ends: 7:31 PM SERVER TIME
* Special Conditions: Ontime will not be given to those that do not bring the minimum required reagents.
* Special Conditions: You can have someone grab reagents for you BEFORE ontime, but they still have to have theirs to get their ontime dkp.
* Special Conditions: "I don't have enough money." Will not be an acceptable excuse for not bringing reagents. Scarlet Monastery - Graveyard side is the easiest way to get the money you need for an instance. One (1) run, 20 to 30 minutes will get you enough gold to repair and bring reagents for the raid and any class can solo it.
o Priest:
+ 30 Sacred Candles (2g70s)
o Mage:
+ 20 Arcane Powder (1g80s)
+ 10 Rune of Portals (1g80s)
o Druid:
+ 30 Wild Thornroot (2g70s)
+ 10 Ironwood Seed (1g80s)
o Shaman:
+ 10 Ankh (1g80s)
o Warlock:
+ 10 Soul Shard (Free)
2. Boss Mob DKP
* Boss Mob DKP consists being in the raid and helping to kill one of the following bosses in the following instances.
* DKP value for boss kills is doubled for the first time killing a boss we have not killed as of yet.
3. Instances For DKP
The Ruins of Ahn'Qiraj
Ontime - 5 dkp
Kurinnaxx (killed) - 3 dkp
General Rajaxx (killed) - 3 dkp
Moam (killed) - 3 dkp
Buru the Gorger (killed) - 3 dkp
Ayamiss the Hunter (killed) - 3 dkp
Ossirian the Unscarred (killed) - 5 dkp
Onyxia's Lair
Ontime - 10 dkp
Onyxia (killed) - 10
Molten Core
Ontime - 10 dkp
Lucifron (killed) - 5 DKP
Magmadar (killed) - 5 DKP
Gehennas (killed) - 5 DKP
Shazzrah (killed) - 5 DKP
Baron Geddon (killed) - 5 DKP
Sulfuron Harbinger (killed) - 5 DKP
Golemagg the Incinerator (killed) - 5 DKP
Majordomo Executus (killed) - 10 DKP
Ragnaros (killed) - 20
Blackwing Lair
Ontime - 10 dkp
Razorgore the Untamed (killed) - 20
Vaelastrasz the Corrupt (killed) - 20
Broodlord Lashlayer (killed) - 20
Chromaggus (not killed) - 20
Ebonroc (not killed) - 20
Firemaw (not killed) - 20
Flamegor (not killed) - 20
Lord Victor Nefarius (not killed) - 25
All Attempts currently - 5 DKP per attempt may change in the future.
4, Organizing / DKP Spending
* All unofficial raids are for fun, and only that, and all loot will be /randomed for. People will still be limited to 1 blue and 1 purple per "instance", unless nobody else needs the item.
*
People should also understand that items will go to those who need it the most,
and those rolling on items that are only slightly better, or are worse, will
most likely not get it, unless nobody else needs.
5. DKP Bidding
* All bids are Silent DKP bids. You send your bid in a tell to the person you are told to.
* Each item has a minimum DKP bid value.
* The minimum DKP bid value will be set by the Raid Leader, or otherwise noted.
* Tier 1 and 2 Items are found below.
* DKP Earned in the current raid cannot be used towards bids due to the final DKP earned will not be calculated until the end of the raid.
* You bid must fall in-between the minimum DKP bid value and the maximum DKP you have to spend in that raid.
* Whispers with the amount of your bid are to be sent to the Raid Leader, or otherwise noted, when called for.
* Only one (1) bid will be accepted. If more then one (1) bid is received, the higher of the two bids will be counted.
* You will only be able to spend DKP if you are on your main, unless no other people need the item then you will be able to bid. The new AQ skills are the exception to this rule since they can be given to your main character.
* If you bring a ALT or Someone else's character to a raid you will get last priority on items unless the item isn't needed.
* Maggots can not go into -DKP. The only time you can go into -DKP is if no one needs the item including alts and other maggots & alt's and before its disenchanted.
6. Minimum DKP Bid Value
* Bind on Pick-up Set Pieces - 30 DKP minimum bid.
* Bind on Equip Set Bracers - 40 DKP minimum bid.
* Bind on Equip Set Belts - 40 DKP minimum bid.
* You may not bid to sell any Bind on Equip Set Bracer or Belt and you must Equip it immediately.
* Tier 2 set pieces have a minimum dkp of 40 on them.
* Eye of Divinity - 60 DKP - Players with the Eye of Shadows get priority.
* Ancient Petrified Leaf - 60 DKP - Players with the Mature Black Dragon Sinew get priority.
* Mature Black Dragon Sinew - 60 DKP - Players with the Ancient Petrified Leaf get priority.
* Items not listed will have a minimum DKP bid value set by the Raid Leader, or otherwise noted.
* More Items will be added to this list once an agreed upon minimum DKP value is reached.
7. Outstanding DKP Issues
* In the very rare case we have more people then we can bring on a certain raid, we will ask one or more people to sit out or voluntary sit out.
* People that sit out a raid still get on-time DKP and a bonus DKP equal to the value of the first boss we kill that night.
* Players must bring one of their OWN characters. No one is allowed to play a character of someone else or bring a alt anymore unless requested by a officer. Even if you know the class well, the split second reaction time of someone who plays that class as a main is not there and therefore is not an efficient use of space in the raid.
* REMEMBER: With out the right classes, nothing will be able to be killed and therefore we ask for your understanding if you are asked to sit out.
8. Other rules
* No raiding with other guilds in 40 man instances.
* Maggots will get last priority on all MC/BWL/AQ Epics, Recipes, and new skills unless there not needed by a higher rank.
* Maggots will also get last priority in BOE's and can not get BOE's from the bank until they are full members.
* Maggots will always get last priority on scheduled raid day.
* Maggots must have at least 66% raid attendance.
* You can only bring alts to a raid if we ask you and were short on those classes. Other wise you will always be on your designated raid character (Main)
* Core raiders signed up for at least 2 out of the 3 raids will get priority in raids.
* To be signed up as a core raider you must be keyed for all of the DKP raids.
* During a raid a mature attitude is expected from all people while raiding. Any misbehavior can (and will) result in a removal from the raid and possibly a ban from raiding a short period of time.
* People who are inactive for more than 2 months will have their DKP erased.
* If you are removed from the guild for any reason, your DKP will be erased. If you are re-invited the leaders will discuss how much DKP you will be reinstated with and what conditions you will have in place.
* NEW People on the core raider list will get priority on loot over non core raiders.
* NEW Core Raiders who don't post no longer get priority on that raid day when late. You will put on the waiting list in the order received in tells.
9. Optimum Raid Setup
* We will be trying to keep a raid setup similar to the list below
4 Druids
5 Hunters
5 Mages
6 Priests
5 Rogues
5 Shaman
4 Warlocks
6 Warriors
* We will always try to maintain a raid similar to this, but we will take in regard the players who are core raiders and those who are not (aka, if there are 7 mages and 5 rogues, but all 7 mages are core raiders, then a non-core raider rogue would be booted over one of the core mages, pending we didn't NEED all of the rogues.